Aran Skill Build: 2nd Job

Here is my Aran skill build for 2nd job.

  • Level 30 : Triple Swing 1 (+1)
  • Level 31 : Triple Swing 3 (+2), Polearm Mastery 1 (+1)
  • Level 32 : Polearm Mastery 4 (+3)
  • Level 33 : Polearm Mastery 7 (+3)
  • Level 34 : Polearm Mastery 10 (+3)
  • Level 35 : Polearm Mastery 13 (+3)
  • Level 36 : Polearm Mastery 16 (+3)
  • Level 37 : Polearm Mastery 19 (+3)
  • Level 38 : Polearm Mastery 20 (+1), Triple Swing 5 (+2)
  • Level 39 : Triple Swing 8 (+3)
  • Level 40 : Triple Swing 11 (+3)
  • Level 41 : Triple Swing 14 (+3)
  • Level 42 : Triple Swing 17 (+3)
  • Level 43 : Triple Swing 20 (+3)
  • Level 44 : Combo Drain 3 (+3)
  • Level 45 : Combo Drain 6 (+3)
  • Level 46 : Combo Drain 9 (+3)
  • Level 47 : Combo Drain 11 (+2), Combo Smash 1 (+1)
  • Level 48 : Combo Smash 4 (+3)
  • Level 49 : Combo Smash 7 (+3)
  • Level 50 : Combo Smash 10 (+3)
  • Level 51 : Combo Smash 13 (+3)
  • Level 52 : Combo Smash 16 (+3)
  • Level 53 : Combo Smash 19 (+3)
  • Level 54 : Combo Smash 20 (+1), Final Charge 2 (+2)
  • Level 55 : Final Charge 5 (+3)
  • Level 56 : Final Charge 8 (+3)
  • Level 57 : Final Charge 11 (+3)
  • Level 58 : Final Charge 14 (+3)
  • Level 59 : Final Charge 17 (+3)
  • Level 60 : Final Charge 20 (+3)
  • Level 61 : Final Charge 23 (+3)
  • Level 62 : Final Charge 26 (+3)
  • Level 63 : Final Charge 29 (+3)
  • Level 64 : Final Charge 30 (+1),  Body Pressure 2 (+2)
  • Level 65 : Body Pressure 5 (+3)
  • Level 66 : Body Pressure 8 (+3)
  • Level 67 : Body Pressure 11 (+3)
  • Level 68 : Body Pressure 14 (+3)
  • Level 69 : Body Pressure 17 (+3)
  • Level 70 : Body Pressure 20 (+3)

Result: Polearm Mastery 20, Triple Swing 20, Combo Drain 11, Final Charge 30, Combo Smash 20, Body Pressure 20

I wouldn’t max Mastery until you are higher level. I would keep it at 19 because the last point only adds accuracy. However, if you are dexless, it is important. That is why I added it.

Combo Drain isn’t very important. That is why I didn’t max it. It can allow you to train without pots, however if you have a good amount of mesos, you don’t need this skill. I would rather max Final Charge.

*BOLD TEXT means maxed. (Parenthesis) show amount added per level*

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One Response to Aran Skill Build: 2nd Job

  1. Raiden says:

    I disagree. Final charge should be left at 21. As other people have said, you won’t be mobbing more than 10 mobs at a time, and you’ll get a short boost in att, over less pot usage.

    Think about what happens when you use less pots. You don’t have to click the pot button at all, and you can just continue attacking. Unless you have an auto pot or feel like spending many many more mesos, drain is better. Mesos saved = better gear = Faster training.

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