Maple Theory – Omega Sector Reimagined

August 3, 2010

Omega Sector Reimagined
author: Laeval (mapletheory)

Original Post

If you journey to the base of the Eos tower you’ll find a lonely and seldom explored land of aliens, secret agents, and giant warring robots. Despite this Omega Sector ranks as one of the single most deserted towns in all of MapleStory. It’s rare to see anyone while walking around whether it’s because of the poor training areas, or the seclusion of OS but typically the place is a ghost town. I hope that my ideas might help to change that via an area expansion and an addition of a nice little high level party quest.

OS is undoubedly a cool concept. Think about it, a secret military base overun with aliens. However, regardless of how far you journey, you remain resolutely earth-bound. Imagine journeying into the depths of space, possibly meeting more powerful aliens of the two species that already inhabit the land. Enter Omega Sector Starstruck. OSS as it will be referred to, is a brand new expansion offering an out-of this world experience. Imagine jumping around zero gravity and fighting the tall, flying bipedal Grays or boarding an alien mothership to find it’s core and vanquish the leader of the mateons with a battalion of warriors. All this is possible in OSS. Let us begin with our classic encounter of the other kind, the Grays.

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Maple Theory – The Arena

June 29, 2010

Hello ladies and gentlemen, consider this my introduction to AskSushi.

First to explain, I ran my own website, Maple Theory in an attempt to explain and elaborate upon my ideas for the world of Maple Story. I was invited to join and do the same thing here, by posting articles or theories explaining various things I feel would be good implementations to the game.

Now onto my first theory on AskSushi, the Arena. The article will make more sense if you first read my theory on Little Leaf Boulevard and the NLC Harbor as the Arena is the main attraction of the boulevard.

Now the Arena is inspired mainly by the Mu Lung Dojo and is a combination of events and activities that can be completed within to earn various prizes and such. Now on my website this theory would be considered a “runner” or a continuously growing theory due to new additions.

One would enter via LLB into a waiting room, given the option to talk to an NPC, to begin an event or to go it solo. Just to get right down to it, I had several ideas for various events and activities in The Arena.


Onslaught would be most closely related to either the Kerning or Ariant Survival PQs. The quest would consist of waves of monsters coming at the player until they resign to the masses and are killed. There would however be a slight difference. One would be the overall theme lack, Onslaught would be a combination of monsters, pertaining not to a location but to a level bracket. The monsters would continue to come in increasing numbers and level until the player is killed, being rewarded experience and ArP based on their performance and how many waves they survived.


PvP is a very touchy subject in MapleStory due to a lack of balance and various other factors that would cause some to deem PvP unfair.

First off I would like to point you to two posts on my website on the matter…

PvP in MapleStory?

I would recommend you read both before proceeding. However these I feel mention how in the first one PvP would work and in the second what it could be used to do. I envision it as, not outward melee fighting but using the ability to attack one another to accomplish another goal. Capture the Flag is a good example.

Now while admittedly this article was short and rather rushed I would point you to my website Maple Theory for the other articles. Now this article will be posted there in due course and updated as will the others there. Thank you for reading the first Maple Theory post on AskSushi.